Thursday, February 15, 2018

Mist Script LSL

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[Image: PzzWFE4.png]

Texture


 

PHP Code:
//*****************************************************************************
//
// The simplest possible particle script. Edited by FatherRodin http:goonsquad.co
//
// Use: Will start a particle system either when rezzed or the script is reset.
//
//*****************************************************************************

ParticleStart()

llParticleSystem([
PSYS_PART_FLAGS, 291,
PSYS_SRC_PATTERN, 2,
PSYS_PART_START_ALPHA, 1.00,
PSYS_PART_END_ALPHA, 0.00,
PSYS_PART_START_COLOR, 1.00,1.00,1.00>,
PSYS_PART_END_COLOR, 1.00,1.00,1.00>,
PSYS_PART_START_SCALE, 0.83,0.73,0.00>,
PSYS_PART_END_SCALE, 3.70,3.70,0.00>,
PSYS_PART_MAX_AGE, 1.90,
PSYS_SRC_MAX_AGE, 0.00,
PSYS_SRC_ACCEL, 0.00,0.00,0.52>,
PSYS_SRC_ANGLE_BEGIN, 0.00,
PSYS_SRC_ANGLE_END, 0.00,
PSYS_SRC_BURST_PART_COUNT, 7,
PSYS_SRC_BURST_RADIUS, 0.51,
PSYS_SRC_BURST_RATE, 3.90,
PSYS_SRC_BURST_SPEED_MIN, 0.00,
PSYS_SRC_BURST_SPEED_MAX, 0.00,
PSYS_SRC_OMEGA, 0.00,0.00,0.00>,
PSYS_SRC_TEXTURE, "5a3293b7-6946-6e24-0e0b-f914f153af30"
]);




//*****************************************************************************
//
// Default state: LSL will always start in this state.
//
//*****************************************************************************

default

state_entry()

ParticleStart();



wave script

PHP Code
:
default

// state_entry() is an event handler, it executes
// whenever a state is entered.
state_entry()
SMOOTH





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