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Password for the RAR: GoonSquad
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Download link : https://mega.nz/#!wowHEbhK!9ir04tO8-MMaj_uCsQ9sso-W13vVtnKA5BMN9WMskDE
i hope you like
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Hi Everyone, I'm Brenda, pleased to meet you all
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Link:
https://mega.nz/#!MD5G3bBC
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my first share here on goonsquad.
im offering a medieval armor inclused are the .XML and DAE files.
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Files from my Mediafiles.
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[img][/img]
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Hey Folks !
So I recently decided to make poses in SL , Kinda worked my way through it with QAvimator and DaZ Studio but I really have to put my hands on that Blender plugin called Avastar.
IRL I'm a 27 y.o gal from London, Overwatch and WoW gamer, and beeing on SL since ehm... 2009
Obviously I will share my creations with you guys right here !
*Hugs*
Sandy,
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aDiva Ader Wooden Platform Mules TMP Ouch+Slink High + Maitreya Lara Black
Both metal texture included.
Download:
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hello everyone. I´m new here. I hope I can contribute something useful to these boards
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Hi
I'm from Australia and an new to this and i like reading forums that I'm interested in.
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This is basically my first Thread (not counting the Introduction one XD ) so not even sure if I am in the right category posting this...
Ok, so, I just wanted to share my way of adding textures to the uploaded things in SL, which I dowloaded here
Basically all you need is:
integer ch=123456789;//Change in a unique number to prevent silly things happening around you
//nothing else needs to be changed, very simple
default
state_entry()
llListen(ch,"",NULL_KEY,"");
listen(integer channel, string name, key id, string msg)
if (llGetOwner() == llGetOwnerKey(id))
llSetTexture(llGetSubString(msg,0,-1),ALL_SIDES);
integer ch=123456789; // Channel number, must be the same in the main script.
default
touch_start(integer total_number)
llSay(ch,"db87c13b-7ef1-84cc-9776-72b5fc0d5e1e"); //Paste the UUID of the texture between the ""
integer ch=1234567890;//Channel number. Change in a unique number to prevent silly things happening around you.
default
state_entry()
llListen(ch,"",NULL_KEY,"");
listen(integer channel, string name, key id, string msg)
if (llGetOwner() == llGetOwnerKey(id))
if (msg == "black") //give a name to the texture set in the HUD and write it here so the Script knows what colors you want
llSetTexture("225e9f2c-b2c5-842c-9219-91949255865a", 1); // number 1 and 0 in these two lines represent Face numbers
llSetTexture("a22ae443-2f88-5315-3b92-5655df98a04e", 0);
if (msg == "red")
llSetTexture("2dc7ac2e-8225-da14-95da-7c7bdcec4cef", 1);
llSetTexture("706f8791-8829-acc8-54a0-831497b6a34b", 0);
//I wrote here and exaple for two faces, 0 and 1, but you can add these how many you need
integer ch=1234567890; // Channel number, must be the same in the main script
default
touch_start(integer total_number)
llSay(ch,"white"); //give the color a name here and use it in main script where you add the texture UUIDs
//in another object you add this script for a new color, and give it a new name by replacing the word white, aka you writing it between the ""
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Hello, my name is Lia and I am interested in second life skin textures
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Hi Im Mona and this looks like a fun place. I like to learn and am trying to learn about Mesh Bodies and Rigged Mesh clothing for SL. I found some very nice tutorials that lead me here and I got a very nice surprise Have a super day
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Sorry ignore my first post...like a fucking noob I didn't add the file
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Just wanted to intrduce myself names matt and wanted to give you all waves
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Hello, everyone, I am new to this forum, and I would like to share with you cool stuff I found in SL and also get nice things of you, I hope can help here. Sorry for my bad english.
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