Sunday, April 30, 2017

hi

[ad_1]

Hi everyone im Madison Lee, im a resident of second life and designer. Im here looking for 3D modelling Smile nice to meet you all

[ad_2]

Download from Source link

Hello

[ad_1]

I'm new here. I'm trying to download Avastar for blender.


Thank you Smile
[ad_2]

Download from Source link

Tuesday, April 25, 2017

The Kfc Man

[ad_1]

Hallo im new here and i love screwing around with scripts >Smile
[ad_2]

Download from Source link

Hi all... noob here :)

[ad_1]

I just stumbled upon your forum and thought I would check it out. I am somewhat new to SL and am diving into the virtual world of clothing design. Ok... who am I kidding? I am sticking the very tip of my big toe into the virtual world of clothing design. Lots to learn but I am making headway... 


Now off to perv the forum in hopes of some goodies or inspiration! Wink
[ad_2]

Download from Source link

Howdy

[ad_1]

New to SL and to these forums. Love meeting new people and communities. Reminds me of another goon related group Cool
[ad_2]

Download from Source link

Wednesday, April 19, 2017

Saturday, April 15, 2017

yay forced introduction

[ad_1]

hi everyone

i'm a traditional artist looking to get some more experience with digital media (mostly 3D work) and this forum kept coming up in my search for uhm  SweetAngel techniques SweetAngel


nice to meet y'all

[ad_2]

Download from Source link

ayuda

[ad_1]

ThumbsUp
[ad_2]

Download from Source link

Friday, April 14, 2017

Thursday, April 13, 2017

[NOTSOBAD] JAKE denim shirt fitted mesh - BLACK

[ad_1]

[Image: JAKE-MKP-COLORS-1024X512-bluewash-2.jpg?1491125192]
Link: https://marketplace.secondlife.com/p/not-so-bad-mesh-JAKE-denim-shirt-bluewash/11386423
Color: Black
Download: http://www.mediafire.com/file/jr7yym010p0efqp/not_so_bad_._JAKE_denim_shirt_._fitted_mesh_._TMP_._black.zip
Scanner: https://www.virustotal.com/pt/file/57a58ba0ce3a47ec01a13a2c9768a79f325081b973bbaf1bba1b96174bb84948/analysis/1492152287/

[ad_2]

Download from Source link

✖✖✖ cancel ✖✖✖

[ad_1]

Hey I'm cancel. Dunno what much to say about me.


I like vaporwave, ghibli movies, and games like overwatch.


Uhhm yeah. Cold
[ad_2]

Download from Source link

Wednesday, April 12, 2017

Monday, April 10, 2017

Saturday, April 8, 2017

HELLO ALL!!!

[ad_1]

Hi guys thank u for let me enter into the family Wink
[ad_2]

Download from Source link

Hello....

[ad_1]

Hi... I'm new to the forum... or to any forum to be honest.  I joined to learn more about making clothes for SL in Blender and other programs... slowly struggling my way through the process... but at least I'm determined. Smile
[ad_2]

Download from Source link

Wednesday, April 5, 2017

Hello everyone!

[ad_1]

Im Leila, and I'm here to learn LOL
[ad_2]

Download from Source link

Hello!

[ad_1]

Hello, I am new to this viewer but excited to use it. I have work I have done with a previous avatar that I don't use anymore for buidling and so happy to be able to get everything under the same name Smile
[ad_2]

Download from Source link

PAY

[ad_1]

Hi 
 
i waiting for Activation mغ account 
 
you can see the attache for the payment 




[Image: ?ui=2&ik=742b25bc7e&view=fimg&th=15b3909...&zw&atsh=1]
[ad_2]

Download from Source link

BlackAlchemist

[ad_1]

Oi povo Smile
[ad_2]

Download from Source link

Monday, April 3, 2017

hiya :)

[ad_1]

Wink hellooooooooooo

[ad_2]

Download from Source link

Movelock Script

[ad_1]

integer attached = FALSE;

integer key_pressed = FALSE;

integer movement_locked = FALSE;

vector lock_position = ZERO_VECTOR;


lock()


    movement_locked = TRUE;

    lock_position = llGetPos();

    llMoveToTarget(lock_position, 0.05);

    llSetVehicleType(VEHICLE_TYPE_SLED);

    llSetVehicleVectorParam(VEHICLE_LINEAR_FRICTION_TIMESCALE, Wink;



unlock()


    movement_locked = FALSE;

    

    llStopMoveToTarget();

    llSetVehicleType(VEHICLE_TYPE_NONE);



move_lock()


    if (!attached) return;

    vector velocity = llGetVel();

    integer agent_info = llGetAgentInfo(llGetOwner());

    integer is_flying = ((agent_info & AGENT_FLYING) != 0);

    integer is_falling = ((agent_info & AGENT_IN_AIR) != 0) && !is_flying;

    string animation = llGetAnimation(llGetOwner());

    

    if (movement_locked)

    key_pressed

    else

   

        

        if ((agent_info & AGENT_SITTING) == 0 && animation != "Animation name here")

       

   



initialize()


    llOwnerSay("is starting...");

    

    attached = TRUE;

    

    llRequestPermissions(llGetOwner(), PERMISSION_TAKE_CONTROLS);



finalize()


    attached = FALSE;

    

    llReleaseControls();

    llSetTimerEvent(0.0);

    

    unlock();

    

    llOwnerSay("is offline...");



default


    state_entry()

   

        if (llGetAttached() != 0)

       

            initialize();

       

   

    

    on_rez(integer sparam)

   


        if (llGetAttached() == 0)

       

            finalize();

       

   

    

    attach(key id)

   

        

        if (id != NULL_KEY)

       

            initialize();

       

        else

       

            finalize();

       

   

    

    run_time_permissions(integer perms)

   

        if ((perms & PERMISSION_TAKE_CONTROLS) != 0)

        CONTROL_BACK

   

    

    control(key id, integer level, integer edge)

   

        if (level != 0)

       

            if (!key_pressed)

           

                key_pressed = TRUE;

                

                

                llSetTimerEvent(0.0);

                llMinEventDelay(0.2);

                unlock();

           

       

        else

       

            if (key_pressed)

           

                key_pressed = FALSE;

                

                llSetTimerEvent(0.2);

                llMinEventDelay(0.0);

                

                move_lock();

           

       

   

    

    timer()

   

        move_lock();

   

[ad_2]

Download from Source link